A project I create back in 2015 wanted to learn Octane, which has just come on my radar.
This is the first project that I rendered with Octane, mixed with a new technique I just picked up, where you use vertex maps to apply gravity to cloth animation.
As a motion graphic artist, I always search for exciting ways to reveal objects that go a bit further than what is possible in the real world, so after learning this new technique, the idea of the dissolving cloth was born.







The car is modeled by Blitz